-- This Script is Part of the Prometheus Obfuscator by levno-710 -- -- namegenerators/confuse.lua -- -- This Script provides a function for generation of confusing variable names local util = require("prometheus.util"); local varNames = { "index", "iterator", "length", "size", "key", "value", "data", "count", "increment", "include", "string", "number", "type", "void", "int", "float", "bool", "char", "double", "long", "short", "unsigned", "signed", "program", "factory", "Factory", "new", "delete", "table", "array", "object", "class", "arr", "obj", "cls", "dir", "directory", "isWindows", "isLinux", "game", "roblox", "gmod", "gsub", "gmatch", "gfind", "onload", "load", "loadstring", "loadfile", "dofile", "require", "parse", "byte", "code", "bytecode", "idx", "const", "loader", "loaders", "module", "export", "exports", "import", "imports", "package", "packages", "_G", "math", "os", "io", "write", "print", "read", "readline", "readlines", "close", "flush", "open", "popen", "tmpfile", "tmpname", "rename", "remove", "seek", "setvbuf", "lines", "call", "apply", "raise", "pcall", "xpcall", "coroutine", "create", "resume", "status", "wrap", "yield", "debug", "traceback", "getinfo", "getlocal", "setlocal", "getupvalue", "setupvalue", "getuservalue", "setuservalue", "upvalueid", "upvaluejoin", "sethook", "gethook", "hookfunction", "hooks", "error", "setmetatable", "getmetatable", "rand", "randomseed", "next", "ipairs", "hasnext", "loadlib", "searchpath", "oldpath", "newpath", "path", "rawequal", "rawset", "rawget", "rawnew", "rawlen", "select", "tonumber", "tostring", "assert", "collectgarbage", "a", "b", "c", "i", "j", "m", } local function generateName(id, _) local name = {}; local d = id % #varNames id = (id - d) / #varNames table.insert(name, varNames[d + 1]); while id > 0 do local e = id % #varNames id = (id - e) / #varNames table.insert(name, varNames[e + 1]); end return table.concat(name, "_"); end local function prepare(_) util.shuffle(varNames); end return { generateName = generateName, prepare = prepare };